#include "OptionScene.h"
#include "OptionLayer/OptionLayer.h"


OptionScene::OptionScene(){
	
}

OptionScene::~OptionScene(){
}

CCScene* OptionScene::scene(){
	CCScene* scene = NULL;
	do{
		scene = CCScene::create();
		CC_BREAK_IF(!scene);

		OptionLayer* optionLayer = OptionLayer::create();
		CC_BREAK_IF (! optionLayer);

		scene->addChild(optionLayer);

	}while(0);

	return scene;
}